Character Model
  • A character has Statistics
    • Str, Dex, Int, Wis, Cha, Con
  • A character has Abilities
    • Flight, Defense, Offense, Resists, Unarmed Combat, Bladed Combat, Blunt Combat, etc
  • A player can Upgrade a character:
    • Physical Appearance, Stats, Abilities
    • Via Gear & Biomass Upgrades

Character Biomass Upgrades

  • Upgrades Categories need to be defined
  • An Upgrade Tree needs to be created
  • Upgrade Inclusions and Exclusions need to be defined
  • Example Upgrades & Effects
    • Physical Size Upgrade
      • Str +1, Endurance +1
    • Leaner
      • Dex +1 Def +1
    • Spikes
      • Second attack -or- Damage Shield
    • Wings
      • Flight +1
    • Blade limbs
      • Unarmed Combat +1
    • Etc
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